Editing Box Pattern
Revision as of 06:47, 17 May 2024 by Admin (talk | contribs) (Created page with "The '''Box Pattern''' is a software design pattern that focuses on centralizing and managing adapters within a hexagonal architecture. This pattern introduces a Box class that acts as a hub, interconnecting adapters and coordinating their interactions through itself. Additionally, it relies on application arguments to create a configuration object, BoxConfiguration, which serves as the entry point for configuration data for the adapters. The Box class also contains the a...")
Warning: You are editing an out-of-date revision of this page.
If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Retrieved from "https://intino.systems/wiki/index.php?title=Box_Pattern"